Tell us about your current job/career path.
I’ve been working freelance in a variety of areas. I record and edit several podcasts for regular clients. I produce, record and mix artists in my home studio. I have been a composer and sound designer for video games. I spent last summer on tour and at festivals as a guitar tech and playback engineer.
Did you enjoy your time in CMP?
I absolutely loved it. It was amazing to get hands on with many different aspects of the audio world and industry, areas that I never thought I’d be interested in. I initially went in wanting to work with bands in the recording studio. But by the end of the course I had a real interest in audio for video games, an area I had never really come across before. I ended up doing my final year project in that field, and winning an award in the process.
I also enjoyed the many more technical classes, where we would look at building things from the ground up, such as creating instruments in the interactive performance systems module.
How did it help you with your career?
I think you need to be flexible to work in the audio industry, and doing the CMP course was the perfect preparation for that. Before doing the course I would have turned down certain work because I didn’t feel experienced enough. The course gave me a good understanding of a wide range of areas, and now I feel confident that I can work in most areas of the industry if asked.